
The NDS' bonus content doesn't interact with the main game or its sub-archs and so, I think, feels tacked-on and its presence or absence doesn't affect the original core game. The NDS version also has some bonus content which some people like but is of notably lower quality than the original game's content and is criticized for being very grindey while the original game is not. They didnt ask permission and got nailed huge for it, a big stop immediately email or we will sue Cases like that worry me. They shut down a Chrono Trigger Ressurection team who were 3D modeling the 2d Chrono Trigger game. has music looping issues where songs can fade out and then restart They are very vocal about people using their concepts/work without permission. lower resolution than the SNES version (256 x 224 on the SNES version, and 256 × 192 on the NDS version) the PS1 cutscenes with an option to disable them (the cutscenes contradict the game, though) Some NPCs and enemy 3D models are missing in the demo. chick BOOM Chrono Trigger Consoles Cooking Mama Crackdown Crash Bandicoot De. Autosaves are the only method of saving in the demo. Compatible with 3D Blu-ray players, X Box 360, PS 3, as well as cable and. The game cannot be saved and saves differently from the original and will be corrupted if attempted. a UI that works, though I think that the buttons on the NDS' second screen are ugly and clash with the rest of the game's aesthetics This includes Crono and Rydias 3D models, and Nyxs facial and hand 3D models. a different font than the SNES font but one which works for the NDS' small screen, though it doesn't work well on a larger screen Or, filter options depending on which emulator it's running in

a small screen that doesn't need filter options. doesn't have the NDS version's additional content has the mini-games re-balanced for touch screens (making them too easy)

clunkier zone music transitions than the SNES version (and maybe the NDS version, haven't verified) most of the PS1 cutscenes with no option to disable them (the cutscenes contradict the game, though) a UI that is a bit ugly, and that looks quickly thrown together and incomplete, and that doesn't really conform to the game's aesthetics a font that is ugly and can be difficult to read an option between an ugly visual filter and no filter which looks jarringly pixelated But, here's a list of the different versions' characteristics. In my view, the SNES version is the best version to play. Ultimately, an HD-2D remake of Chrono Trigger would help us remember how we felt the first time we played it and other grand games from that era, allowing us to re-experience it in a new, beautiful, and forever timeless light.Originally posted by Turbo Nozomix:If there are lots of people supporting wildly different opinions (and there are), then getting a definitive clear answer might not be possible until opinions become more agreed with each other.

The games don’t need to be played in any particular order, so there’s no reason why Square Enix can’t take its time re-working Chrono Trigger in an HD-2D style while we enjoy Chrono Cross and Radical Dreamers in their modern forms.
Chrono trigger 3d models series#
Because of Chrono Cross: The Radical Dreamers Edition, old fans are being reacquainted with the series and new fans are learning all about why it’s so special.

That effort was fine for Chrono Cross, the lesser-loved game in the series, but we want the big classic to receive a from-the-ground-up remake that will leave both veterans and new fans marveling in awe. While it seems like Chrono Cross was touched up with minimum efforts for its remaster, I don’t want its predecessor to receive the same or even less treatment. This is the Chrono Trigger I want to play in the 21st century.
